Eurogamer's article on the game's history from announcement to 3Drealms shutting their doors in May 2009 is an interesting read for those of us who only vaguely remember the details. It turns out that DNF survived 3DRealms' closure, and 2K Games transferred it to Brothers in Arms and Borderlands developer Gearbox Software, a company notable for it's ability to actually release games they've been working on. The game was formally announced PAX in Seattle last night.
This strikes me as a really clever move. Plenty of older gamers would still have some residual enthusiasm for the series from memories of the originals, but 3DRealms' handling of the game would have made them think twice about it. This effectively gives the project a fresh start. Gearbox will be able to avoid the "it took 12 years to make this?" reaction; even if 3DRealms' game was fairly good, it would have never been able to justify it's massive development period. Additionally, it also replaces the somewhat John Romero-like 3DRealms head George Broussard with the likeable Gearbox boss Randy Pitchford, which will make it much easier to generate positive press.
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